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August 7, 2010
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A Basic Lighting Equation by martyisnothere A Basic Lighting Equation by martyisnothere
I'm starting an art blog!

I've been wanting to write about programming for artists for a while and this is the beginning of it. [link]

This was just an introductory post, there will be much more information later.
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:iconsecv:
secv Featured By Owner Feb 6, 2011
I was wondering, is there a reason for the divots and such in the model or is it just for looks?
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:iconmartyisnothere:
martyisnothere Featured By Owner Feb 7, 2011  Professional Digital Artist
Those are foramina, little holes that let blood and nerves and stuff get from one side of the skull to another.

I was trying to do an anatomy book skull in a cartoon style. Maybe I went too cartoony for those details to look like they belong.
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:iconsecv:
secv Featured By Owner Feb 7, 2011
Ahh I see. Actually the reason I ask is because they do seem purposeful to me, and I was wondering if it was for muscle attachment or something like that. I just wanted to know for sure.
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:icontalster:
talster Featured By Owner Feb 4, 2011
hi, are these articles still up? The links seem down... thanks for letting us know
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:iconmartyisnothere:
martyisnothere Featured By Owner Feb 5, 2011  Professional Digital Artist
I'm afraid only the first one is still available. The new link is here [link]

Thanks for reminding me about this.
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:iconcaindraka:
CainDraka Featured By Owner Aug 7, 2010  Professional General Artist
I find this tasty and relevant, sir.
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:iconzerocartin:
ZeroCartin Featured By Owner Aug 7, 2010  Professional Digital Artist
Dude, this is great! Im gonna bookmark it ^___^
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:iconsuperboske:
superboske Featured By Owner Aug 7, 2010  Professional Filmographer
I'm looking foward for ur next explanation (:
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:iconartofflo:
ArtofFlo Featured By Owner Aug 7, 2010  Professional Filmographer
Great work , I've read the whole and can't wait to see you ndevelopping deeper each part of the lighting equation .
I'll follow your art blog very closely =D
Though I've not been doing lighting for long it was usually from empirical test , so I'm really interested in a more theorical/programming approach =D
+fav
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